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Blue Noise

pre 1.18

Node Data

Display name

Blue Noise

Internal name

Node_Noise_Blue

Inheritances

Node_Noise_Blue

Inputs

Output

vec2

Dimension

surface

Mask

Noise

slider

Threshold

int

Iteration

float

Radius

float

Sigma

Performance

int

Patch Size

Outputs

surface

Surface Out

Attributes

Color Depth

Generate blue noise using Mitchell’s Best Candidate Algorithm. This node is extremely slow on larger surface.



Commit History


1.20.3.1
  • Introduced
1.22.0.301
  • Fix output use patch dimension instead of node dimension.
  • Improve performance.
  • Add button to stop generation prematurely.


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